A quick article about Unreal Engine 4, which I’m actually studying. I’ve got a couple of objectives with this engine :
- Learning the Blueprint System
- Working on 3D Level Design
- Making a short prototype of game about gravity using premade assets
I have no idea how this experience will turn out, but I already enjoy playing with the Blueprint System, even after a few hours reading the documentation. It seems quite user-friendly. I’ll post about my evolution through Blueprint in the following weeks.